The only thing standing between the invaders and your castle is the map on your war table. So fold it.

Folded Keep is a castle-defense game where your weapon is the parchment map itself. Grab any edge, drag it inward, and let go: the paper slams down, and whatever is inked on the flap lands on whatever is below. Towers crush soldiers. Soldiers on the flap get flipped to the other side. Everything else gets slapped.

How to play

  • Drag any edge of the map inward, then release to slam it down. Red X = crushed, gold ring = slapped, blue line = flipped.
  • Aim your towers. Only ink that lands on an enemy crushes it: fold so a tower (or wall, or your Keep) comes down right on top of them.
  • Between waves, spend Ink to stamp towers (heavy, they crush), walls (block the road) and barracks (knights that hold enemies in place, which makes them perfect targets).
  • Royal Decrees: after each wave the King offers three edicts. Pick one to bend the rules for the rest of the run.
  • Mind the paper. Every slam leaves a crease. Where three creases meet, the map rips open. Enemies fall through the hole... and so do your buildings.
  • Keep Slam: fold the bottom edge up and slam your own castle onto the enemy. It hurts the Keep a little, but nothing hits harder.
  • Survive 12 waves, including the Iron Warlord and the Siege Ram, each met first in a Duel of Champions.

Controls

One finger (or one mouse button). Drag from any edge to fold. Tap the wax seals to build. Works on phones (portrait) and desktop.

Features

  • A physical paper-folding mechanic: aim with a live preview of who gets crushed, slapped or flipped
  • The map remembers every battle: ink splats, creases and stitched-up tears stay for the whole run
  • 8 enemy types, including a Pin-Bearer who nails down the map's corners, crow riders you can't crush and ink imps that gnaw the paper
  • 2 bosses, 3 buildings, allied knights and 12 Royal Decrees
  • A living, hand-illustrated war map: grazing sheep, drifting clouds, wind and smoke

Made with AI (SlapJam AI #1)

Built in 48 hours for SlapJam AI #1 (theme: Castles), with AI tools for every part:

  • Design & code: Claude Code (Claude Opus 5.5) and Codex (ChatGPT), in Godot 4.7
  • Art: ChatGPT image generation
  • Music: Elevenlabs, Google Flow

Made by Vortech.

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